1 case across 1 studio
Creative Boom · May 28, 2025 · Interview
Creative Boom interviews animator and director Anna Ginsburg following her OFFF Barcelona talk, exploring her evolution from early music videos to feminist animated shorts like Private Parts and What Is Beauty. The article focuses on her new BFI-supported film Hag, a mythological and deeply personal story reimagining Medusa as a symbol of female rage and self-acceptance. Ginsburg discusses her creative process, collaborations, and the intersection of feminism, humour, and vulnerability in her work.
It's Nice That · Nov 27, 2024
The article explores how Minecraft has evolved from a game into a creative platform influencing artists, designers, and institutions. It highlights projects by Travess Smalley, Cha Chaan Teng, and others who use the game’s generative and procedural systems as inspiration for digital and physical artworks. The piece situates Minecraft as a cultural touchstone bridging gaming, art, and design innovation.