Paul Moore
Author
50 articles · Nov 2025 — Apr 2026
Quotes
“This is a game that is creatively-driven by its colourful, kind-hearted illustrations as much as the player’s indie business is driven by community.”
Articles & interviews
- The metallic graphics of Jump Jirakaweekul are rooted in the ancient but feel sharp and current
It's Nice That · Apr 7, 2026
The article profiles New York-based designer Jump Jirakaweekul, whose metallic, symbol-laden graphics merge ancient motifs with modern digital aesthetics. Known for collaborations with Collins on Twitch’s branding, Jump’s work explores the intersection of structure and expression through vector-based illustration and mythological imagery.
- Bravas Graphix are the rave connoisseurs behind some of Brussels’ most explosive posters
It's Nice That · Apr 2, 2026
The article profiles Brussels-based design duo Bravas Graphix, composed of Paul Peyrolle and Jules Rousselet, known for their punk-inspired, collage-heavy posters and zines. Their work merges academic composition with spontaneous, bootleg aesthetics, using analogue techniques like cutting, scanning, and acetone transfers to resist digital uniformity. The duo’s vibrant, rebellious style celebrates remix culture and anti-corporate visual expression.
Bravas GraphixBig ApplePromessesgraphic_design - California Dreaming: The latest issue of A Rabbit’s Foot is about the inventors and innovators of our movie-making culture
It's Nice That · Apr 1, 2026
The article profiles the design and creative direction of A Rabbit’s Foot Issue 14, themed around California’s inventive film culture. Led by Fatima Khan of Broad Peak Studio, the issue blends photography, illustration, and archival materials to create a tactile, cinematic publication. The piece explores Khan’s design philosophy, collaboration process, and the magazine’s commitment to analogue craft and emotional realism.
- Humans only! This website invites artists to animate anti-AI disclaimers for everyone to use
It's Nice That · Mar 31, 2026
Montreal-based filmmaker and artist Ori Peer launched 'This Film Was Not Made With AI', a collaborative website inviting artists to create animated disclaimers asserting their work is human-made. The project emerged after Peer was accused of using AI at a film festival, sparking a community-driven response against generative art tools. The site showcases over 100 artists’ interpretations of anti-AI messages through diverse handmade and digital techniques.
digital - The loveable line drawings of this dog hotel brand identity take cues from The New Yorker’s illustrations
It's Nice That · Mar 30, 2026
Crown Creative has designed a charming brand identity for Barkhouse, a luxury dog hotel in New York City. The Belfast-based studio drew inspiration from The New Yorker’s illustration style, combining playful line drawings with a dual-typeface system to represent both dogs and their owners. The result is a warm, characterful identity that balances refinement with personality.
Crown CreativeBarkhousebranding - Gideon Tsang’s blurred and distorted work is nature photography as you’ve never seen it before
It's Nice That · Mar 30, 2026
The article profiles Chinese-Canadian photographer Gideon Tsang and his new series 'Because We Fall', a body of blurred, painterly nature photographs exploring grief, impermanence, and the passage of time. Shot with a compact Sony camera and printed on matte archival paper, the work transforms flowers into abstract meditations on memory and mortality.
art - If Francesca Melis’ illustrations are “slightly imperfect”, she’s done her job well
It's Nice That · Mar 26, 2026
The article profiles illustrator Francesca Melis, known for her richly detailed and slightly imperfect editorial illustrations blending traditional and digital techniques. It highlights her collaborations with Hermés, Les Echos, and Grafica Magazine, exploring her inspirations from nature, mythology, and Sardinian heritage. The piece emphasizes her intuitive process and distinctive, surreal visual style.
HermésSociety Magillustration - Conor Kehelly puts a silly face on just about everything in these lively animations
It's Nice That · Mar 25, 2026
The article spotlights animator Conor Kehelly’s vibrant and eccentric animations that blend 2D and 3D techniques into a richly textured, almost '4D' experience. His work combines nostalgic influences from classic animation, Newgrounds-era indie projects, and surreal comics, resulting in humorous yet melancholic visual worlds. The feature explores his creative philosophy and process of imbuing digital work with analogue imperfection.
motion - Untouched since the 1980s, Jordan’s Furniture gets a sleek rebrand with ergonomic icons
It's Nice That · Mar 24, 2026
Boston-based design director Allie Hughes and TBWA\Chiat\Day have rebranded Jordan’s Furniture, modernizing the long-standing New England retailer’s identity for the first time since the 1980s. The new design simplifies the brand to 'Jordan’s', introducing ergonomic icons and a refreshed color palette that balances minimalism with playfulness. The rebrand aims to retain the company’s community warmth while positioning it for a broader lifestyle market.
TBWA\Chiat\DayAllie Hughes DesignJordan’s Furniturebranding - These emotionally charged illustrations are here to make your imagination wander
It's Nice That · Mar 19, 2026
The article profiles New York-based illustrator Xiao Hua Yang, whose digital and analogue hybrid works explore emotional depth through surreal depictions of nature. Using Photoshop and pencil drawings, Yang creates dreamlike scenes in unusual color palettes that invite open interpretation. The piece highlights his reflective approach to maintaining artistic individuality in a visually saturated world.
illustration - Nippets is the hand-drawn, hidden-object game from Blinkink designed to make you slow down and relax
It's Nice That · Mar 18, 2026
Blink Industries has released its first video game, Nippets, an independently developed hand-drawn hidden-object game designed to encourage relaxation and observation. Led by Nicola Strina with artwork by Frederikke Frydenlund, the project combines animation expertise with indie game sensibilities. The game features a whimsical soundtrack by Major Tom and is hosted on itch.io and Steam.
Blink IndustriesUwu BizMajor Tomdigital - Britpop to Breaking Bad: This book proves just how culturally iconic the Clarks brand is
It's Nice That · Mar 17, 2026
The article profiles Alexander Newman’s new book 'From Somerset to the World: Clarks A Visual History 1825–2025', published by One Love Books. The publication traces the cultural and visual evolution of Clarks shoes, from their Quaker roots to their global influence across subcultures and media. Designed with David Carroll, the book combines archival imagery, historical typography, and clean layout to create a cohesive visual narrative.
- Christopher Mcholm’s child-like drawings are about first kisses, kissing each other and kissing forever
It's Nice That · Mar 16, 2026
The article profiles Canadian artist Christopher Mcholm, whose whimsical, child-like drawings explore themes of love and affection. Using simple materials like pen, pencil, and crayon, Mcholm creates heartfelt works that blur the line between adult and child expression. The piece highlights his intuitive process and emotional sincerity.
art - Eleanor Yang merges the synthetic and organic to make typography you can touch
It's Nice That · Mar 16, 2026
The article profiles designer Eleanor Yang’s project 'Synthetic Nature', an interactive typographic installation that merges digital and organic systems. Using tools like p5.js, Spark AR, and Cinema 4D, Yang creates typefaces that respond to human touch and movement, exploring how technology and biology intertwine. The work reflects her optimism toward technology and her interest in making digital experiences tactile and alive.
digital - This music video captures the spirit of jazz drumming with musical glyphs and a nod to synesthesia
It's Nice That · Mar 12, 2026
DV Studio and filmmaking duo Twin collaborated on 'A Visual Exploration Into Jazz', a short film that translates the improvisational energy of jazz drumming into animated visual forms. Featuring UK drummer Mackwood, the project uses hand-drawn motion graphics and a fuzzy, analogue film style to evoke the spontaneity and rhythm of live jazz performance.
DV StudioTwinBlue Note Recordsmotion - The illustrations of Sebastian Curi are all about learning analogue tools (flaws and freckles included)
It's Nice That · Mar 9, 2026
The article profiles Barcelona-based illustrator Sebastian Curi and his shift from digital vector illustration to analogue, hand-made techniques. Curi explores painting, printmaking, and drawing as ways to reconnect with physical process and imperfection. The piece highlights his evolving practice and philosophy around meaning, tactility, and learning through making.
Sebastian Curi Studioillustration - Submerge yourself in the hazy vignettes of Xueting Yang’s comic collection, Teeth
It's Nice That · Mar 3, 2026
The article profiles illustrator Xueting Yang and her comic collection 'Teeth', which explores everyday life through minimalist surrealism. Drawing on Chinese and Japanese storytelling traditions, Yang’s intuitive, one-take drawing process captures poetic and contemplative moments. The feature highlights her use of hazy tones, limited color palettes, and water as a recurring motif to evoke memory and emotion.
illustration - Saint Urbain’s identity for dating app Cerca makes courting cool and casual
It's Nice That · Mar 2, 2026
Saint Urbain created a playful and human brand identity for the new dating app Cerca, emphasizing closeness and emotional warmth through animation, illustration, and photography. The identity balances boldness and relatability, using nostalgic and humorous visuals to make dating feel approachable and fun. The project reflects a modern yet sentimental take on digital connection.
- This archival book celebrates the bygone eras of the humble crisp packet
It's Nice That · Feb 23, 2026
The article spotlights 'U.K. Crisp Packets 1970–2000', an archival book curated by Athens-based artist Chris Packet and published by Sports Banger’s Banger Books. The project documents the evolution of British crisp packet design from 1970 to 2000, celebrating nostalgic hand-drawn graphics and cultural references. Featuring an essay by Professor Annabella Pollen, the book revives forgotten visual identities and reflects on the human touch in design amid the rise of AI.
Sports BangerBanger Bookseditorial - The Cloud Report is one crossing guard’s printed newsletter about “good trash and cute dogs”
It's Nice That · Feb 18, 2026
The article profiles illustrator and crossing guard Christine Tyler Hill and her self-published mini-zine, The Cloud Report. Printed via Risograph on cream cardstock, the newsletter captures small, poetic moments from her daily life in Burlington, Vermont. The project celebrates analog craft, community connection, and finding beauty in the mundane.
editorial - Life is in constant motion in Chiara Xie’s kinetic and flowing illustrations
It's Nice That · Feb 17, 2026
The article profiles Montreal-based illustrator Chiara Xie, whose kinetic and flowing illustrations explore vitality and motion. Drawing inspiration from Italian futurism and everyday life, Xie blends sketchbook work with digital tools like Procreate and Photoshop to create dynamic, airy compositions. Her work focuses on themes of sport, wellness, and travel, capturing the rhythm and energy of human experience.
illustration - Chris (Simpsons artist) on kissing, art, life and controlling Joe Lycett by the hair (like Ratatouille)
It's Nice That · Feb 13, 2026 · Interview
It’s Nice That interviews Chris (Simpsons artist) and animation director Mike Greaney about their new animated series 'im glad i know that now thank you', produced with Blink Industries. The trio of shorts—'kissing', 'phones', and 'death'—translate Chris’s surreal, lo-fi illustration style into motion for the first time, with narration by comedian Joe Lycett. The conversation explores the creative process, humour, and emotional depth behind the animations.
Blink Industriesmotion - Neoludic Games on Tiny Bookshop, the cosy business management game made for creatives and bookworms alike
It's Nice That · Feb 10, 2026
The article spotlights 'Tiny Bookshop', a life-simulation game by Cologne-based Neoludic Games. Created by art directors David Zapfe-Wildemann and Raven Rusch, the game combines painterly illustration, community-focused storytelling, and tactile UI design to evoke the fantasy of running a seaside bookshop. The feature explores the game's origins, visual style, and the team's process in crafting a cosy, immersive experience.
Neoludic Gamesdigital - Saad Moosajee’s tour visuals for Wu-Tang Clan pay tribute to multiple generations of hip-hop majesty
It's Nice That · Feb 9, 2026
The article spotlights Saad Moosajee’s creation of tour visuals for Wu-Tang Clan’s final tour, blending 3D animation, motion capture, and collage to honor the group’s deep cultural and musical legacy. Drawing from kung-fu cinema, New York iconography, and hip-hop mythology, the visuals merge past and present generations of Wu-Tang’s influence. The project reflects Moosajee’s narrative-driven approach to design and motion.
Wu-Tang Clanmotion - Unreal nature: Inside Mark Dorf’s digital vivariums and infinite livestreams
It's Nice That · Feb 5, 2026
The article profiles New York-based artist Mark Dorf and his exploration of the intersection between nature and technology through digital art and film. It highlights his projects 'Late Pastoral', 'Livestream.Earth', and 'Homecoming', which reinterpret natural environments through data and algorithmic processes. Dorf’s long-term collaboration with ecologists grounds his work in environmental research while questioning how digital media reshapes our perception of the natural world.
art - Pedro Stolf is making sci-fi queer again with futuristic graphic design
It's Nice That · Jan 29, 2026
The article profiles Brazilian-Italian graphic designer Pedro Stolf, one of It’s Nice That’s Ones to Watch 2025. Stolf’s work reimagines science fiction through a queer, humanistic lens, blending Y2K futurism, punk influences, and digital textures. His designs span posters, typefaces, and editorial layouts that challenge dystopian tropes and celebrate optimism in technology.
graphic_design - Gabriel Amzallag (aka MC Blue Matter) is a hip-hop illustrator who balances the grind and the goof
It's Nice That · Jan 26, 2026
The article profiles illustrator Gabriel Amzallag, also known as MC Blue Matter, whose work merges hip-hop culture, satire, and pop references. It explores his inspirations from comic books, Basquiat, and global visual cultures, and how his art celebrates underdogs and humor within the hip-hop ethos.
Sony Musicillustration - Leo Flügler’s whispery graphite comic tells the story of a female boxer struggling against sexism
It's Nice That · Jan 20, 2026
The article profiles Leipzig-based illustrator Leo Flügler and their comic project 'Tyger Tales', which tells the story of pioneering female boxer Marian ‘Lady Tyger’ Trimiar. Using graphite, pastel, and analog drawing techniques, Flügler explores themes of sexism, racism, and resilience through a monochromatic, research-driven narrative style.
editorial - Peter Strausfeld’s linocut posters for classic cinema are elegant, sophisticated and deceptively simple
It's Nice That · Jan 19, 2026
The article covers a new exhibition at Poster House in New York City titled 'Art For Art House: The Posters of Peter Strausfeld', curated by Tim Medland. It celebrates the German-born designer’s linocut posters for London’s Academy Cinema, known for their elegant simplicity and single-colour compositions. The feature contextualises Strausfeld’s work within mid-20th century art house cinema and its contrast to today’s commercial film marketing.
Academy CinemaPoster Houseeditorial - Feng Yitong illustrates the surreality of living between cities
It's Nice That · Jan 15, 2026
The article profiles Berlin-based illustrator Feng Yitong, part of It’s Nice That’s Ones to Watch 2025, whose work explores migration and identity through tactile, dream-like illustrations. Using oil pastels and mixed media, Feng captures the surreal feeling of living between Xi’an and Berlin. Her current project, a graphic novel, blends diary-like fragments with vivid cityscapes and emotional storytelling.
illustration - Bootsy Holler’s photobook is a tribute to the golden era of indie rock (flying bassists and attitude included)
It's Nice That · Jan 14, 2026
Photographer Bootsy Holler’s new photobook 'MakIng iT' revisits Seattle’s indie, punk, and post-grunge music scene from the 1990s to 2000s. Published by Damiani Books, it captures the energy, community, and creativity of the era through intimate portraits and live concert photography. The article explores Holler’s minimalist approach to equipment and her reflections on what 'making it' means as an artist.
Damiani Bookseditorial - Benoit Böhnke tells time differently through visualisations that play with colour and motion
It's Nice That · Jan 14, 2026
The article profiles Paris-based designer Benoit Böhnke and his exhibition project '12:12', created with mire studio. The project reimagines how time can be visualised through colour, motion, and typographic experimentation, blending graphic design with coding and digital art. It positions itself within a lineage of time-based visual works, offering contemplative digital pieces that function as poetic screensavers.
mire studiomotion - Deborah Khodanovich’s font honours the most trivialised form of communication
It's Nice That · Jan 13, 2026
The article profiles Toronto-born designer Deborah Khodanovich and her typeface 'Gossip', a blackletter pixel font that merges digital typography with textile craft. Drawing on feminist history and the cultural role of gossip, the project reclaims a traditionally trivialised form of communication through design. Created using Glyphs, the font bridges ancient and modern media, connecting weaving, coding, and digital expression.
typography - Open your laptop! The creatives designing a more inspiring internet
It's Nice That · Jan 12, 2026
Paul Moore’s feature for It’s Nice That explores how a new generation of creatives are reimagining the internet as a more inspiring, exploratory, and poetic space. Highlighting projects like Elliott Cost and Kristoffer Tjalve’s 'Internet Phone Book' and the 'poetic web' movement led by Chia Amisola and Laurel Schwulst, the article celebrates a shift away from corporate platforms toward handmade, experimental digital experiences.
59 Studiosdigital - Lu Fraser’s illustrations of microbes and infodumps are driven by a culture of DIY possibilities
It's Nice That · Jan 7, 2026
The article profiles UK-born, Iceland-based illustrator Lu Fraser, whose work blends DIY zine culture, risograph textures, and political themes rooted in queer and underground art scenes. Fraser’s illustrations explore networks, decay, and collectivity through humorous and experimental processes involving print, spit, and noise aesthetics. Featured as part of It’s Nice That’s Ones to Watch 2025, Lu’s practice embodies a raw, self-published spirit inspired by London’s independent comic and zine communities.
illustration - This animator elevates memory into dusty, eerie vignettes
It's Nice That · Jan 6, 2026
The article profiles Kyoto-based animator Hewa, whose short digital animations transform everyday memories into haunting, painterly vignettes. Blending cell-shaded anime aesthetics with emotional realism, Hewa’s work explores loneliness, nostalgia, and the human condition. The feature highlights his ongoing 'Day-to-day learning' series and hints at an upcoming original short film.
motion - Jiannan Wu’s intricate sculptures are theatrical renditions of pop culture and collective memory
It's Nice That · Jan 6, 2026
The article profiles Chinese-born, New York-based artist Jiannan Wu, whose intricate sculptures explore the intersection of pop culture, collective memory, and theatrical storytelling. Using techniques like bas-relief, digital mock-ups, and embedded lighting, Wu transforms everyday scenes and cultural icons into surreal, cinematic compositions. The piece delves into his process, themes, and artistic philosophy, highlighting his ability to merge realism with theatrical exaggeration.
art - Abigail Rai’s pictorial narratives are indebted to her globe-trotting upbringing
It's Nice That · Jan 5, 2026
The article profiles UK-based illustrator Abigail Rai, whose work is shaped by her multicultural upbringing across Nepal and the Himalayas. Her projects, including the tarot deck 'The Wandering World' and comic 'The Devourer', blend mythological themes, folk art influences, and hand-crafted aesthetics. Rai’s process combines hand-drawn elements and digital collage, using limited colour palettes inspired by natural landscapes.
illustration - Yihan Pan and José Cárdenas’ dual photographs probe the darkness between life and death
It's Nice That · Jan 5, 2026
The article profiles photographers Yihan Pan and José Cárdenas Lorca and their collaborative photobook 'Uncertainties', which explores themes of transformation, decay, and the tension between life and death through black-and-white film photography. The project juxtaposes images from China and Chile, revealing shared experiences of instability and ecological change. Written by Paul Moore, the feature highlights the duo’s process and conceptual approach to visual storytelling.
editorial - Peter Hair is Uncle Shortbread’s unsettling, hilarious and oddly poignant tale of hair loss
It's Nice That · Jan 5, 2026
The article spotlights 'Peter Hair', a surreal and humorous animated short by London-based duo Uncle Shortbread for Adult Swim. The film turns the anxiety of hair loss into a bizarre yet poignant story about a hair resigning from its job. Using frame-by-frame animation in Adobe Animate, the project balances unsettling visuals with comedic storytelling.
Uncle ShortbreadBlink IndustriesAdult Swimmotion - Claire Marie Healy on the significance of music videos and the emotional potential of advertisements
It's Nice That · Dec 11, 2025 · Interview
The article is an interview with writer and editor Claire Marie Healy about her new book 'Short Form: 40 Years of Music Videos, Ads, and the Art of Moving Images', published by Mack in collaboration with Academy Films. The book explores the creative and emotional power of short-form filmmaking across music videos and advertisements, featuring behind-the-scenes materials and essays on their cultural significance.
Academy FilmsMackGuinnessChannel 4editorial - Lysander Wong’s surreal shorts breathe life and action into wool, thread and crumpled paper
It's Nice That · Dec 8, 2025
The article profiles Hong Kong-born, London-based animator Lysander Wong, whose surreal short films OverThreaded and Foreign Bodies bring tactile materials like paper and wool to life through mixed-media animation. Wong’s work explores trans and queer experiences, using analogue techniques to express fragility and embodiment in a digital age.
motion - Royal Albert Hall gets a bold visual overhaul that unites its architecture and reputation
It's Nice That · Dec 4, 2025
Brandpie has rebranded the Royal Albert Hall with a bold new identity that merges the venue’s iconic architecture with its cultural prestige. The refreshed design introduces a domed wordmark inspired by the building’s form, a unified typeface, and a simplified red palette drawn from artwork within the Hall. The project balances heritage and modernity while equipping the institution with a flexible, confident visual system.
BrandpieRoyal Albert Hallbranding - Photographer Éva Szombat challenges the cyclical and absurd nature of nostalgia
It's Nice That · Dec 3, 2025
Photographer Éva Szombat’s new photo book and exhibition, 'Echo in Delirium', explore the cyclical and absurd nature of nostalgia through kitschy, retro imagery from the 1980s and 1990s. The project examines how cultural memory and design objects from Eastern Europe’s socialist-to-capitalist transition continue to shape the present. Through analogue photography and immersive exhibition design, Szombat critiques society’s obsession with the past.
LongtermhandstandSymposionEverybody Needs Arteditorial - Mah-Noor Anwar’s proudly kitsch graphic design is a tribute to 2nd and 3rd gen South Asians
It's Nice That · Dec 2, 2025
The article profiles Manchester-based designer Mah-Noor Anwar, founder of Chutney Chick, whose kitsch, community-driven graphic design celebrates 2nd and 3rd generation South Asian identity. Drawing inspiration from Pakistani truck art, early internet visuals, and local culture, her work blends humor and accessibility, particularly for disabled adults and immigrant communities. Her project 'I Love Ducks Autistically' exemplifies her inclusive and playful approach.
Chutney Chickbranding - Stripe’s miniature, motorised city is a model marvel and tribute to the hidden world of commerce
It's Nice That · Dec 1, 2025
Stripe’s creative studio has built a miniature, motorised city to celebrate Black Friday, Cyber Monday and Giving Tuesday. The handcrafted diorama, live-streamed throughout the weekend, visualises the hidden infrastructure of global commerce. Combining model making, animation and data-driven interactivity, the project showcases Stripe’s playful yet ambitious approach to creative marketing.
Stripe Creative StudioStripeadvertising - Scary Boots is an arts and literature zine born from a “chaos of imperfections”
It's Nice That · Nov 27, 2025
The article profiles East London-based designer Elias Myer and his self-published arts and literature zine, Scary Boots. Combining Risograph printing with a love for imperfection, the zine celebrates human texture and creative authenticity. The third issue, themed around nostalgia, features contributions from artists and writers including Richard Hell.
editorial - Jo Iijima’s graphic design works are cosmic swirls of moving image and blended brand identities
It's Nice That · Nov 27, 2025
The article profiles New York-based graphic designer Jo Iijima, one of It’s Nice That’s Ones to Watch 2025. His work blends Japanese and English typography, motion, and Risograph printing into vibrant, cosmic compositions inspired by J-pop and urban culture. Through his experimental approach, Jo explores emotion and cultural hybridity in brand identity and moving image design.
branding|motion|print - Glorianna Ximendaz uses archive photography, digital imagery and text messages to immortalise Palestine
It's Nice That · Nov 26, 2025
Costa Rica-based photographer Glorianna Ximendaz presents 'Home is where your heart is', a mixed-media photo series combining archival images, digital photos, and text messages to document and memorialize life in Palestine. The project explores memory, loss, and the persistence of violence through layered imagery and personal artefacts. Published by It’s Nice That, the feature highlights Ximendaz’s emotional and political approach to visual storytelling.
digital - Hanaé Sanchez grapples with dual heritage in a delirious film and accompanying zine
It's Nice That · Nov 26, 2025
The article profiles Hanaé Sanchez’s multidisciplinary project 'At Last', a combination of a short film and a zine exploring her Khmer and Cambodian heritage. Blending animation, live action, and collage, the work delves into themes of family, memory, and identity. It’s a deeply personal and experimental project that reflects Sanchez’s creative growth and DIY spirit.
film|publication