Territory Studio collaborated with 2LK and Creative Technologies to create an immersive installation for Intel, showcasing the transformative potential of 5G technology. The cinematic experience combined animated storytelling with brand messaging, visualizing how 5G will reshape four key industry sectors through a dynamic LED display inspired by Barcelona’s cityscape.
Instrument partnered with Intel Sports to design and develop immersive VR products for NBA on TNT and NFL Immersive VR. The project reimagined the fan viewing experience through volumetric capture, spatial design, and interactive 3D environments, putting fans at the center of live sports action.
Found Studio created a series of brand and product films to launch Intel’s new gaming hardware. The films highlight the range’s power and innovation through abstract environments illuminated by Intel’s signature futuristic blue and yellow palette. Developed in collaboration with Superunion, the project focused on visualizing energy and performance for both gamers and media professionals.
Landscape collaborated with Intel to develop a cohesive visual identity system and brand guidelines for the company’s global partnership with the 2018 Winter Olympics in PyeongChang. The system unified Intel’s cutting-edge technology initiatives, including virtual reality, 5G, and drone light shows, under a consistent and dynamic visual framework.
Future of the City is a large-scale installation by Refik Anadol Studio commissioned by Intel for CES 2020. Using machine learning and real-time data visualization, the piece reimagines urban connectivity and technological integration through immersive LED media walls. It explores how data from autonomous systems and 5G networks can shape the future of human experience in cities.
FutureDeluxe collaborated with Intel to craft an experimental visual campaign exploring the intersection of technology and art. The project showcased dynamic 3D worlds and abstract motion sequences that embodied Intel’s innovative spirit and future-focused vision.
In this Best of Design Matters podcast interview, philosopher C. Thi Nguyen discusses his book The Score: How to Stop Playing Somebody Else’s Game with host Debbie Millman. Their conversation examines games as “libraries of agency” and considers how scores, grades, likes, and professional rankings shape values, behavior, and ideas of success.
London-based directing duo Witness, composed of Simon Frost and Ben Hanson, have joined the roster of Sibling Rivalry. Known for their emotionally resonant storytelling and cinematic realism, the pair aim to expand their creative scope through the studio’s design and brand capabilities. Their work has earned recognition from major awards and global brands alike.