Typeface Design for Fantasy Gaming
Six uncial display styles, each named for a school of magic
Dargon is a fantasy type family designed by Anne-Dauphine Borione and published by TypeTogether in 2026. It comprises two subfamilies: six uncial-inspired display styles and five text and italic styles for body copy across screens and print. The six display variants are each named after schools of magic from a role-playing game — Ignis, Limen, Mutatio, Oculus, Aegis, and Umbra. The family spans 16 styles total, covers more than 200 Latin-based languages, and includes a variable font format for the text subfamily.
Set in Dargon, Dargon Text
Insights- The display subfamily draws on uncial letterforms to signal historical myth while remaining suited to large-screen rendering such as TV and console interfaces.
- Dargon Text uses sharp prominent serifs, flaring stems, and generous spacing — choices the foundry attributes to legibility in continuous reading on screen and coated paper.
- A variable font format is provided specifically for the text subfamily, enabling fine control across the text subfamily styles.
- The family's 16 styles were designed to cover an entire fantasy game campaign: UI menus, dialogue boxes, title treatment, packaging, and editorial copy.